Audiobooks · Podcasts · Audio Drama · Game Audio · Conversational AI — UK studio

The final polish before the world presses play.

The Orchid Post is an audio post-production company crafting high-end sound that brings listeners to total engagement. Our ethos is simple: listeners forgive almost anything except bad sound. We finish audiobooks, podcasts, audio drama, and multilingual dubbing until they are ready for release on any platform, anywhere. We also engineer conversational AI and voice agents that sound unmistakably human, making digital communication effortless and natural.

What We Do

Studio Track Configuration
TRK 01

Audiobook post-production

RMS −23 to −18 dB · PEAK ≤ −3 dB

Full post for indie authors, publishers, and production houses: dialogue editing, noise reduction, EQ and mastering to ACX and retailer specifications. You record the narration, and we make it release-ready.

Dialogue Edit Noise Reduction ACX COMPLIANT
TRK 02

Narration quality control

LINE-BY-LINE QC · TIMESTAMPED REPORTS

Small flaws sink good narration: mispronunciations, artifacts, pacing glitches, tonal drift. We QC narrated audio line by line and deliver a clear, timestamped report, plus corrected audio where needed, so what reaches your listeners sounds intentional and polished.

Artifact Removal Pacing Corrections Tonal Stabilization
TRK 03

Audio drama & fiction podcast sound design

WORLD BUILDING · LOUDNESS SPECS

Dialogue editing, sound design, Foley, music integration, and final mix to broadcast loudness standards. We build worlds you can hear, and mixes that hold up on everything from studio monitors to phone speakers.

World Building Foley Arrays Broadcast Mix
TRK 04

AI Character Voice Design

ELEVENLABS · EMOTIVE SYNTHESIS

Crafting bespoke, expressive character voices and dynamic dialogue using the ElevenLabs AI voice designer. We engineer hyper-realistic, emotionally nuanced AI voice performances tailored for audio dramas, rapid prototyping, and digital media scaling.

ElevenLabs Voice Cloning PRODUCTION READY
TRK 05

Game Audio Implementation

AUDIOKINETIC WWISE · INTERACTIVE AUDIO

Bridging the gap between linear sound design and interactive gameplay. We build dynamic, adaptive audio systems and implement sound assets seamlessly into your game engine using Audiokinetic Wwise, ensuring immersive, spatialized player experiences.

Wwise Integration Adaptive Audio Spatial Mixing
TRK 06

Conversational AI & Agent Design

VOICE AGENTS · PROMPT ENGINEERING

AI voice agents, conversational AI, prompt engineering, agent persona design, speech quality evaluation, text normalisation, pronunciation optimisation, and character voice design.

AI Agents Persona Design PRODUCTION READY

Selected work

Audio + video samples

How We Work

Operational Blueprint
Phase 01

Goal-Driven Alignment

Every engagement starts with your goal, not our process. Tell us what the finished audio needs to do: pass ACX review, hit a launch date, match a house sound, or survive a distributor's QA.

Phase 02

Backward Engineering

We work backwards straight from your target metrics. We scope out your project timelines honestly, flag any technical profile risks early, and verify formatting boundaries before edits begin.

Phase 03

Continuous Sign-off

We maintain an open communication channel directly with your team until the final masters are completely delivered, checked, and approved. Your goals are our explicit project brief.

How payment works

50% deposit to book your slot  →  watermarked preview for approval  →  balance on sign-off  →  clean masters + QC report delivered within the hour.

Audiobook estimate

From £100 per finished hour

Industry standard: ≈ 9,300 words per finished hour of audio.

Finished hours 6 hours and 27 mins
Your estimate from £645

Estimate covers editing, mastering and ACX QC of narrated audio at £100 per finished hour. Industry standard: 1 finished hour of audio requires about 5 to 6 hours of technical studio production. Full narration production and sound-designed projects are quoted per project: send the manuscript for a fixed quote.

About

The Orchid Post exists for the last stage of the process, the one that decides whether all the work before it gets heard at its best.

The studio is led by Henry, an audio engineer with an MA in Audio Production and deep experience across audiobook, podcast and audio drama post-production. Whatever shape your narration arrives in, we know how to make the result sound clean, consistent, and human, and we can diagnose problems at the level most editors miss: not just what sounds wrong, but why.

We're not a volume shop. Every project gets an engineer who has actually listened to your material, understands what you're trying to achieve with it, and treats your deadline as a commitment rather than an estimate.

And we believe great audio work is built on great communication. You'll always know where your project stands: clear timelines, honest updates, and quick answers, whether you're in London, Los Angeles, or New York. No radio silence, no jargon, no surprises on delivery day.

Now booking

Send me your roughest file.

The fastest way to see the difference is to hear it on your own material. Tell me about your project and you'll get a treated sample back with a QC readout.